Commodore 64/128 Assembly Language Programming - 6x9 Coil Bound Edition

Commodore 64/128 Assembly Language Programming - 6x9 Coil Bound Edition

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* Design your own character set
* Write joystick-controlled action games
* Create animated sprite graphics
* Convert numbers from one base to another
* Mix BASIC and machine languages
* Program music and sound

Note: This 6x9 version has been cropped for readability. As such some of the chapter headers are cut off. All the information is there and came out quite well. It should also be noted that I make no money from this book and am placing it here as a service. The only costs are that of the print-on-demand. This book is intended for educational uses.