Hero

Hero

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Set off on an adventure to become legend!
Hero is a 46-page rulebook presenting a system based on Trophy Gold for classical, high fantasy roleplaying. The system is designed for use with modules and adventures from other fantasy roleplaying games, but with a procedure and set of mechanics and rules that prioritize narrative and support storytelling in the style of a writers' room. Even with a focus on story, the system encourages a style of old school play that rewards clever player thinking and punishes characters for charging in to situations unprepared.

Inside this rulebook you'll find:
An implied setting of magic, monsters, and gods communicated through character choices and mechanics.
A resolution system that highlights narratively interesting moments, challenges characters, and opens up exciting, storytelling possibilities for players.
Quick character creation that lets you jump into play in less than 30 minutes.
Guidance for the GM in adapting modules and adventures designed for other systems.
A suite of optional, modular rules that GMs can select from to personalize their games for their players.

What adventure will you seek?
What legend will you leave behind?