This book will help you to enter in the fantastic world of video games, becoming the creator of the games, and not only the player. The book will explain you how to use the languages and the instruments that are the basical tools to develop a game, using examples to help you to clearly understand the mechanisms that act backward complex things that seems simple pastimes.
A simple language and a path driven by examples will help you to become familiar with the principles and the technics used to develop games.
To write a game, apart from an elaborate graphic, is an expression of your fantasy, and shows your ability to transform a simple idea in a complete program. So have a good reading. May be, one day, the argument of this book will became your work.
(introduction by Paride Dominici)