The aftermath of our teamÕs battle in the sewers of Rockmoor against Elias, were-rats, warriors with magically morphing tattoos, and mysterious demon spawn, is messy indeed. They are wounded, exhausted, and rattled.
The heroes take shelter briefly in the ThievesÕ Den but not all the thieves wish them well. Disaster strikes when Ohlen and XÕandria take one of EliasÕ magical objects to The Sorcerer of Rockmoor to ask his help. Waif, Zarina, and her girls, strike out on their own to build a coalition against the evil forces that destroyed ZarinaÕs husband Mordimer. The heroes are framed for EliasÕ evil deeds. Gnome encounters a ruthless one-eyed hunter and a were-lioness, and an abominable monster named Gruder is released into the city.
In this confusing and dangerous atmosphere, a young Meriden named Petric arrives and asks for the heroesÕ help. His village elder, Alzbeda, is missing, he has gold and transport, and he comes at just the right time for the group to get out of Rockmoor.