Osmond Ward is a build-your-own-class Steam/Teslapunk TTRPG inspired heavily by Jules Verne, Call of Cthulu, and games and systems like Savage Worlds.
Its setting takes and pulls from Horror, Eldritch fiction, Wild and Weird West, classical science fiction, and several dozen other places, all of which come together to form a coherent universe plagued by the aftermath of Human Interstellar inhabitance, the fallout of a Post Magitech WMD Detonation, undead armies, and beings of immense power, trapped within a newborn sun...
Written with the help of an active community of close friends and testers, we have done everything in our power to make an inclusive, open, easy to understand and play tabletop rpg with everything a player needs to jump in and start play immediately.
The Ironwalkers Guide to Osmond Ward is a Physical Edition of Osmond Ward, built for new and experienced players alike! Designed as a simplification of the complete 1.5e documentation, it contains everything necessary to play Osmond Ward along with limited lore and a full inventory.