{"product_id":"weird-north","title":"Weird North","description":"\u003cp\u003eWEIRD NORTH is a role-playing game for one referee and a handful of players. Players take control of wandering sellswords and adventurers, exploring a huge and curious world in order to claim great wealth, expand their renown, and achieve personal goals.\u003c\/p\u003e\n\n\u003cp\u003eWhat This Is\u003cbr\u003e\n- An RPG is a conversational game where everyone at the table plays in a shared world of imagination.\u003cbr\u003e\n- This game centers on questions, creativity, and nuance, all of which form an emergent story.\u003cbr\u003e\n- Player characters are empowered, but vulnerable. The world is huge, and filled with places to explore.\u003c\/p\u003e\n\n\u003cp\u003eWho You Are\u003cbr\u003e\n- The referee is a neutral arbiter of the world, presenting information and circumstances clearly.\u003cbr\u003e\n- The players take the world at face value, treating it as real, consistent, and full of both risk and reward.\u003cbr\u003e\n- Together, you trust each other to engage with a shared setting, objectives, and consequences.\u003c\/p\u003e\n\n\u003cp\u003eSword \u0026amp; Sorcery\u003cbr\u003e\n- The universe is decadent, mostly dead, and without vested interest in cosmic good and redemption.\u003cbr\u003e\n- Any given world is rent apart by ancient machinery, fell magicks, and intervening godlings.\u003cbr\u003e\n- Humankind bands together to manage a living, but tensions are high and threats are everywhere.\u003c\/p\u003e\n\n\u003cp\u003ePicaresque Adventure\u003cbr\u003e\n- You play as and compete with daring scoundrels, out for treasure, power, and reputation.\u003cbr\u003e\n- Opportunities abound for high-stakes expedition. Your context is dangerous, but you have grit.\u003cbr\u003e\n- Fair fights are bad odds. You need to negotiate, plot, haggle, ally, and deceive to survive.\u003c\/p\u003e\n\n\u003cp\u003eInspiration\u003cbr\u003e\n- Howard's Cimmeria, where Conan slogged against petty rulers and snakepeople for profit and renown.\u003cbr\u003e\n- Vance's Dying Earth, where Cugel crossed through portals to far sanctums while his own world rotted.\u003cbr\u003e\n- Lieber's Lankhmar, where Fafhrd and the Gray Mouser fleeced nobles with bounties on their own heads.\u003c\/p\u003e\n\n\u003cp\u003eIf you have purchased a print copy and need a PDF, feel free to contact me for a complimentary copy. You can also navigate to https:\/\/classless-kobolds.itch.io\/weird-north and download a community copy.\u003c\/p\u003e","brand":"Jim Parkin","offers":[{"title":"Paperback","offer_id":44292095705249,"sku":"9781111147666","price":30.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0462\/1120\/3233\/files\/wdr6gq-front-shortedge-384.jpg?v=1747377335","url":"https:\/\/bookswholesale.myshopify.com\/products\/weird-north","provider":"BooksWholesale","version":"1.0","type":"link"}